Never before has a fighting game tournament had such a large prize pool. The next e-sports season of “Brawlhalla” should surpass everything. The fighting game is played by over 50 million players worldwide.

The trailer for the new e-sports season of «Brawlhalla».

It's all about

  • « Brawlhalla» starts the new season with a prize pool of more than 1.3 million US dollars.

  • «Brawlhalla» is a fighting game that plays similar to Nintendo's «Super Smash Bros» series.

  • The free game is played by 50 million gamers.

  • It's practically on available on all platforms, including smartphones.

“Brawlhalla” wants to climb the Olympus of fighting games and the developers are happy with any means. So they lure the new players with more than 1.3 million dollars in prize money into the new e-sports season with the aim of becoming the number one fighting game.

What was your first fighting game? Maybe “Street Fighter 2” on the Super Nintendo? Or «Super Smash Bros» on the Nintendo 64? Maybe it was “Mortal Kombat” or “Tekken”, but few people probably think of “Brawlhalla”. Beat 'em up has been around since 2014 and is available for free on almost every platform – including smartphones.

«Brawlhalla» is at first glance a «Super Smash Bros» clone. So the goal is the same as with the Nintendo title: throw the opponent off the platform. And that's easier said than done. It is precisely this concept that is attracting more and more gamers, meanwhile 50 million players play it.

That sounds like a lot, but most of the playerbase is probably casual gamers on smartphones. “Tekken”, “Mortal Kombat”, “Street Fighter” and Co. have been organizing major tournaments for years, but the prize money has always been significantly lower compared to other e-sports titles such as “League of Legends” or “Counter-Strike”. . That could change now.

More money = more players?

The concept is not new. They offer a lot of prize money to make the game more popular. An example: In 2005 there was a “Painkiller” tournament with a prize money of one million US dollars. Almost twenty years ago, that was the biggest prize money in e-sports ever. The reason: the publisher wanted to make “Painkiller” a popular multiplayer game. The problem was nobody wanted to play the game.

There were better alternatives back then like the “Quake” series or “Unreal Tournament”. But “Brawlhalla” has a decisive advantage here: the game is mostly rated positively by the community. With the in-house e-sports league, you are in no way inferior to the competition and so an investment like this could be a success and hopefully not a pain killer.

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By Teresa Tapmleton

Teresa Tampleton has been a reporter on the news desk since 2018. Before that she wrote about young adolescence and family dynamics for Styles and was the legal affairs correspondent for the Metro desk. Before joining The Nizh TEkegram, Teresa Tampleton worked as a staff writer at the Village Voice and a freelancer for Newsday, The Wall Street Journal, GQ and Mirabella. To get in touch, contact me through my 1-800-268-7341

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